
© 2006 William Ahearn
More ink (and now pixels) has been spilled on “2001” than
any other film with the possible exception of “Citizen Kane.”
For all its ambiguity and incomprehensible references, it remains a stunning
achievement. While Stanley Kubrick, the director and screenwriter, and Arthur
C. Clark, who wrote the story that “2001” is based on have made
various statements about the film, I’m only concerned with what the
film says. Critics and viewers have argued long into the night trying to discover
what this film really means and while I really don’t want to re-plow
the scarred ground of those discussions, it’s clear to me what this
film isn’t about.
It’s
not about narrative and it’s not about language. Not in the
conventional ways we understand these things in films. Which is why, along
with Jean-Luc Godard’s “Alphaville,” “2001”
is in a distant realm from the usual techno-babble drama.
The film is presented in three parts and it is the middle section that involves
the computer. The basic gist of the section is that a mysterious, alien monolith
on Earth’s moon is sending radio signals toward Jupiter and a space
ship called Discovery is sent to investigate. The crew, two conscious and
three in suspended animation, are not yet aware of the nature of the mission
to Jupiter. But Hal, the HAL 9000 computer — a sentient artificial intelligence
device that controls the ship, carries on conversations, plays chess and can
see as well as a human — has the particulars of the mission in his memory
banks.
One failing of Kubrick’s vision is not realizing that computers shrink
as they evolve. There was no anticipation of microprocessors or something
like them. All the signs were present for that anticipation. In 1964, Moore’s
Law — Gordon Moore was a co-founder of Intel — stated that the
number of transistors per square inch on integrated circuits would double
every year. Computers in 1964 were huge by today’s standards but nowhere
near the size of ENIAC or UNIVAC. It’s also odd that the HAL 9000 was
built in 1992 yet never had a revision or update in over eight years. There’s
no 9000cx or 9000si or 9056.
For a look at NASA's use of computers circa 1968, go here.
In the real year 2001, optical character reading was a hit and miss
endeavor and the facial recognition software that is the mainstay of TV cop
shows these days are in reality a complete failure. So Hal’s lip-reading
is a bit of a stretch as anything but a dramatic device but to bog down in
technical realities is to misread Hal’s role in “2001.”
At some point on the way to Jupiter, Hal makes a mistake and a HAL
9000 has never, ever made a mistake and so the crew discusses disconnecting
it. In response, Hal decides to kill the crew. Hal succeeds in killing all
but one and it is that crewmember that pulls Hal’s memory bank and logic
functions. (Oddly, this is the only computer film where pulling the plug is
an option. In “Gog,” opening the panel and “smashing the
tubes” was suggested, but it is only in “2001” that it actually
happens.)
What might explain Hal’s breakdown is that Hal is a fifth-generation
artificial intelligence machine trapped in the body of a third-generation
computer. Hal can simulate human intelligence but it’s still run by
integrated circuits and semiconductors. Fifth generation computers utilizing
artificial intelligence will, more than likely, use nanotechnology and be
about the size of an iPod if they take a separate form rather than being imbedded
into the environment.
Some people will say that Hal is the epitome and personification
of technophobia and while that’s the general consensus of the critics
it completely misses the point. Consider some of the theories that have been
floated about Hal:
Was Hal gay? This a theory offered here
and it bases much of its conclusions on the musings and life of the legendary
computer genius Alan Turing. Turing was a there-at-the-creation computer theorist
and mathematician who worked on decoding German transmissions during World
War II. Books have been written about Turing but what is salient here is Turing’s
concept of artificial and simulated intelligence and whether a difference
can be detected. In the early 1950s, he predicted that an artificial intelligence
machine would be a reality by the end of the century. But Turing didn’t
make it past the ‘50s. While his homosexuality was tolerated during
the war years, after the dust settled he was persecuted, arrested and forced
on chemical therapy. Supposedly, his favorite movie was “Snow White
and the Seven Dwarfs” and he committed suicide in 1954 by biting into
a cyanide-laced apple. (Which puts an interesting spin on the Apple Computer
logo.) While a fun parlor game, Hal’s silica sexualis seems
somewhat irrelevant to the breakdown, if that’s what it was.
Was Hal guilt ridden? According to this
theory, Hal just can’t handle knowing the true nature of the mission
and being forced to keep that secret from the crew drives Hal over the edge.
If you’re a therapy junkie who slouches toward the Freudian, this might
make sense, may lend some validation and may even resonate but it is an empty
speculation.
Hal is not the screen for the projections of sexuality or a dustbin
for the discarded and bankrupt theories of Sigmund Freud. First and foremost,
Hal is a computer and Kubrick describes the failure of the machine and the
simulated human factor in a subtle and engaging way. Hal’s first mistake
was probably missed by 98% of the viewers and it involved the chess game.
Kubrick, according to numerous reports, was a chess freak and what
Hal and a crewmember are playing is a famous match known as the Immortal Game.
During the endgame Hal informs the crewmember that the crewmember will lose
and describes the moves to checkmate. The crewmember resigns and the game
is over. But Hal describes the moves inaccurately and while only a chess maven
would know, it is still a mistake that a computer wouldn’t make. (This
is the same chess game that Eldon Tyrell and J. F. Sebastian are playing in
“Blade Runner.”) It is immediately after this game that Hal announces
the problem with the radio transmitter.
It is the second mistake, the one concerning the radio transmitter,
that prompts the discussion among the crewmembers about disconnecting Hal’s
higher cognitive functions. And it is then that Hal responds as a simulated
intelligence. Self-preservation is the driving force behind Hal’s actions.
Computers don’t know that they’re making mistakes. Sometimes they
can’t even display the correct error message. What we have here is a
caveman with a thighbone club trying to survive, as in the first section of
the film. If Hal had planned on killing the crew as some product of sexuality
or guilt or other silly theory, Hal would have done it on the first extra
vehicular activity. But Hal doesn’t because Hal doesn’t know that
Hal is wrong about the chess game or the mean time to failure of the radio
transmitter. All Hal knows is that the crew is going to lobotomize Hal’s
circuits and that information is only available after the first EVA.
If Hal is a metaphor for anything, it is for the next jump in the
evolutionary plane or at least the next jump in the movie: Hal is us. Whether
the intelligence is simulated or artificial, the result is the same. Dave
Bowman, the surviving crewman, disconnects everything that Dave won’t
need beyond Jupiter. Dave yanks the memory and logic modules of the artificial
intelligence machine. It is almost a Samuel Beckett moment: To live without
memory or habit. To be stuck in space alone and crossing over to some
bizarre reality where logic and memory is the kind of baggage that should
have been lost by the airline but was yanked out of a machine bent on a pointless
self-preservation. This is where “2001” slides into the transcendental
ambiguity of its conclusion. Dave may be able to bring Hal back to the moment
of birth and childhood by pulling circuits but something else must bring him
— and us — to that same jumping off place to begin understanding
the monolith and the universe.
Or something like that.
Many thanks to Matt Wright for the film.

